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M1 garand with grenade launcher
M1 garand with grenade launcher











One must have an empty clip in order to do so. Spread introduced by general movement and jumping is lower than bolt-actions, making the class slightly better for firing on the move.Īn important thing to note is that the M1 Garand cannot reload while there are still rounds in the magazine. Uniquely, semi-automatic rifles have deviation penalties while moving the crosshairs, however they are relatively minor and do not play much of a factor except at extreme range. Spread wise, users will have to deal with spread increase per consecutive shot, requiring slight pauses between shots at longer ranges.

m1 garand with grenade launcher

While this improved fire rate gives the user more of an edge at close range compared to bolt-actions, players should still attempt to limit engagements to medium or long range.

m1 garand with grenade launcher

The difference between semi-automatic rifles and their bolt-action counterparts is their superior rate of fire, while retaining the latter's high damage profile of a two-shot kill to the chest and one-shot kill to the head. The M1 Garand is a weapon featured in Battlefield 1942 and is the primary weapon issued to the USMC Engineer kit, replacing the No 4 in patch 1.5v.













M1 garand with grenade launcher